
Unreal Engine 5C++
Overview
This project is an implementation of the gravity system from Super Mario Galaxy, created in C++ with Unreal Engine 5. It reproduces the specific gravity mechanism for each planet, allowing the player to walk on surfaces of different geometric shapes, with gravity always oriented perpendicular to the surface.
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Keywords
gravity systemmario3Dstudent projectmaster degreegame developmentPhysics simulation
Project README
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