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Mario Galaxy Gravity

January 2025 - March 2025

Unreal Engine 5C++

Overview

This project is an implementation of the gravity system from Super Mario Galaxy, created in C++ with Unreal Engine 5. It reproduces the specific gravity mechanism for each planet, allowing the player to walk on surfaces of different geometric shapes, with gravity always oriented perpendicular to the surface.

Team(2 members)

My Role

Developer

Project Links

Keywords

gravity systemmario3Dstudent projectmaster degreegame developmentPhysics simulation

Project README

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